Alien: Isolation
- Kailuaboy
- *True Sports Fan*
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- Joined: Sat May 26, 2007 10:41 am
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Re: Alien: Isolation
Alien: Isolation review
David Houghton
October 3, 2014
Video games are liars, and you are a fraud. I’m sorry if that sounds harsh, but it’s best that you know this right now. I once thought as you do now. I thought I had achieved things. I thought I had overcome adversity and performed heroic, death-defying feats. But I know now that those adventures were a sham, a theme park version of danger and peril, my heroism puppeteered on invisible strings and my path to victory pre-paved. Because now I’ve experienced Alien: Isolation.
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David Houghton
October 3, 2014
Video games are liars, and you are a fraud. I’m sorry if that sounds harsh, but it’s best that you know this right now. I once thought as you do now. I thought I had achieved things. I thought I had overcome adversity and performed heroic, death-defying feats. But I know now that those adventures were a sham, a theme park version of danger and peril, my heroism puppeteered on invisible strings and my path to victory pre-paved. Because now I’ve experienced Alien: Isolation.
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- Kailuaboy
- *True Sports Fan*
- Posts: 7822
- Joined: Sat May 26, 2007 10:41 am
- Location: Kailua (Oahu), Hawaii
Re: Alien: Isolation
How Alien: Isolation can change the way you play games
Lucas Sullivan
December 10, 2014
I'll admit it: the only Alien movie I've seen involves Bill Paxton. Oh sure, I've picked up plenty about the legendary franchise from pop culture osmosis - facehuggers, chestbursters, how much everyone seems to despise Prometheus. But until I played Alien: Isolation, I'd never experienced the intimate terror of being trapped with a single xenomorph, as in the original movie. Unlike fellow editor Dave Houghton, I can't yet appreciate how Isolation so perfectly captures the look and feel of Ridley Scott's film, elevating the standards for licensed games to new heights (though I promise to remedy this with the power of Netflix). But even without a cinephile's perspective, I still find myself loving Alien: Isolation from purely a gamer's point of view.
Within the first hour of exploring the Sevastopol space station's ominous corridors, I had an epiphany. Isolation delivers the same sense of wonderment and immersion that defines two of my most beloved games from the past decade: the original BioShock and the Tomb Raider reboot. Unless you've already played Isolation, you might be scratching your head as to how a tense survival horror game could equal - and in some ways outdo - such gaming greats. Allow me to explain.
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Lucas Sullivan
December 10, 2014
I'll admit it: the only Alien movie I've seen involves Bill Paxton. Oh sure, I've picked up plenty about the legendary franchise from pop culture osmosis - facehuggers, chestbursters, how much everyone seems to despise Prometheus. But until I played Alien: Isolation, I'd never experienced the intimate terror of being trapped with a single xenomorph, as in the original movie. Unlike fellow editor Dave Houghton, I can't yet appreciate how Isolation so perfectly captures the look and feel of Ridley Scott's film, elevating the standards for licensed games to new heights (though I promise to remedy this with the power of Netflix). But even without a cinephile's perspective, I still find myself loving Alien: Isolation from purely a gamer's point of view.
Within the first hour of exploring the Sevastopol space station's ominous corridors, I had an epiphany. Isolation delivers the same sense of wonderment and immersion that defines two of my most beloved games from the past decade: the original BioShock and the Tomb Raider reboot. Unless you've already played Isolation, you might be scratching your head as to how a tense survival horror game could equal - and in some ways outdo - such gaming greats. Allow me to explain.
Read more:
- Kailuaboy
- *True Sports Fan*
- Posts: 7822
- Joined: Sat May 26, 2007 10:41 am
- Location: Kailua (Oahu), Hawaii
Re: Alien: Isolation
Alien: Isolation update adds Nightmare and Novice difficulties
Connor Sheridan
December 10, 2014
Alien: Isolation's monster is so cunning and unpredictable that, once team GamesRadar collectively calmed down and emerged from our hiding place in the storage closet, we couldn't help but give the game some of our highest accolades this year. So what's Creative Assembly gone and done now? Oh, just released a free update with an even harder difficulty setting. [-o<
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Connor Sheridan
December 10, 2014
Alien: Isolation's monster is so cunning and unpredictable that, once team GamesRadar collectively calmed down and emerged from our hiding place in the storage closet, we couldn't help but give the game some of our highest accolades this year. So what's Creative Assembly gone and done now? Oh, just released a free update with an even harder difficulty setting. [-o<
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